/*
 * AbstractThing.java
 *
 * Created on 26. Dezember 2006, 15:01
 *
 * Copyright (c) 2007 Daniel Gronau
 *
 * This file is part of KanjiTori.
 *
 * KanjiTori is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * KanjiTori is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 *
 */

package kanjitori.graphics;

import com.jme.scene.Node;
import com.jme.system.DisplaySystem;
import kanjitori.*;

/**
 *
 * @author Pirx
 */
public abstract class AbstractThing implements Thing {
    
    protected Node node;
     
    public Node getNode() {
        return node;
    }
    
    protected DisplaySystem display() {
        return  DisplaySystem.getDisplaySystem();
    }
    
    public boolean checkPlayerCollision() {
        Node player = Player.getPlayer().getCollisionNode();
        if (player == null || player.getWorldBound() == null || node == null || node.getWorldBound() == null) {
            return false;
        }
        return node.getWorldBound().intersects(player.getWorldBound());
    }
   
}
